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	<title>SE701:Pathfinding - Revision history</title>
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	<updated>2026-06-29T09:30:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.kram.nz/index.php?title=SE701:Pathfinding&amp;diff=89&amp;oldid=prev</id>
		<title>Mark: New page: =First Part: Pathfinding using A* algorithm=  The basic idea is to find the shortest path from the start point to the target point using A* algorithm.  For more details please refer to: ht...</title>
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		<updated>2008-02-15T20:10:34Z</updated>

		<summary type="html">&lt;p&gt;New page: =First Part: Pathfinding using A* algorithm=  The basic idea is to find the shortest path from the start point to the target point using A* algorithm.  For more details please refer to: ht...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=First Part: Pathfinding using A* algorithm=&lt;br /&gt;
&lt;br /&gt;
The basic idea is to find the shortest path from the start point to the target point using A* algorithm.&lt;br /&gt;
&lt;br /&gt;
For more details please refer to: http://www.gamedev.net/reference/articles/article2003.asp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Should Demonstrate:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* anonymous functions&lt;br /&gt;
* macros&lt;br /&gt;
* the FORMAT function&lt;br /&gt;
* arbitrary-precision integers&lt;br /&gt;
* list processing&lt;br /&gt;
* condition restarts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Second Part: Simple draw picture program=&lt;br /&gt;
&lt;br /&gt;
This program will read a .txt file and draw the shapes described in the file.&lt;br /&gt;
&lt;br /&gt;
For more details please refer to the question 3 of CS372 Assignment1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Should Demonstrate:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[SE701|Back to SOFTENG701 main page]]&lt;/div&gt;</summary>
		<author><name>Mark</name></author>
	</entry>
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